You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
ValveTime.co.uk | Valve News, Forums, Steam
Does anyone know how to make a forcefield in Hammer where the player may not enter it(or else the get disintegrated), but objects may pass through it? I remember seeing one of these in HL2SP, near the end. I'm trying to separate a room into two sides for a TDM map with this forcefield, to prevent vigorous spawn camping.