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I've read up on just about everything I can find about using 'func_detail' - when, why and whatnot.. But the thing I can't find is HOW to use it.. where is it? Do i add an entity and then perform some jiggery-shakery to 'attach' it to my complex brush/group?

When I look through the entities list there's only two entries (the ladder ones) - so where exactly does one find this mythical 'func_detail' beast?

thanks

~elroy
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