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Is it possible to put a func_tank (to get a working gun turret) in a deathmatch map?
I tried it and although it makes the shooting noise and kills monsters (don't know about players yet), the gun doesn't move when I use the gun and look somwhere else to shoot. Additionally, if I fire the gun at say a wall, the gun does not make the bullet trails (sparks or whatever) that I see if I use the same map in the single player (HL2) game.