After reading the Final Hours of Half-Life2 I have the feeling that this final-content of HL2 don't need soooo long to be made ... they said they can produce 3 hours of superb gameplay a month. Now, the game is 17h long (if we can believe what the press said) ... and they began to really develop "the game" (this game that we actually play on the 16, because before was only tech-play-demo or some sort like this I think) by the begining of the year 2003 ... and then totally rebuild it at the end of 2003 ... (because of the source-leak) .. but why they can build such a great game (if we can believe what the press said again
) in sooo short time?
The orginal Half-Life was made in from ground in 2 years ... this is very short too ... some games need more then three years to be finished, but it seems, Valve is very fast in producing great gameplay, in fact. Yes, 6 years sounds like a really long time, but I think the work on the Source-Engine and the Source-Tools 'waste' a lot of time ...
What do you think about it?
Greetings
Sorry for my english time-form-management (tenses) ... I think I should invest more time in learing the forms and dont spend so much time reading (not writing
) in this forums ...
The orginal Half-Life was made in from ground in 2 years ... this is very short too ... some games need more then three years to be finished, but it seems, Valve is very fast in producing great gameplay, in fact. Yes, 6 years sounds like a really long time, but I think the work on the Source-Engine and the Source-Tools 'waste' a lot of time ...
What do you think about it?
Greetings
Sorry for my english time-form-management (tenses) ... I think I should invest more time in learing the forms and dont spend so much time reading (not writing