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ok, I'm really lost in XSI, and it doesn't help that I have to crank my resolution way up and make the text all small... but I digress.
Can someone, who is familar with both 3DSMax and XSI quickly explain to me how to get everything transfered over, and then exported to a .smd?
This is what I've got so far.
The 3DSMax plugin max2obj.
I have a grenade, already uvw mapped and textured. I export to .obj (and I check the box for texture coordinates, etc.)
I import it into XSI.
And that's as far as I've gotten.
How do I apply the texture to the model in XSI? How to I simply render it out to verify the texture is there? And then can I just straight export to .smd?