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Hey i have recently purchased a nVidia Geforce 6600 agp and have been very satisfied with its graphical performance, but as soon as i played Source i realised something! The floors in Dust/Dust2 are not shiny anymore! also my game is playing in 16-bit colour when i have set the card to 32-bit. What is this about? i have some screenshots: Un-shiny floor: http://i4.photobucket.com/albums/y114/Najica123/de_dust0005.jpg
The thing is, that shadows and other effects are great! its just these minor things, if anyone has any ideas on why and how this is happening i would be very grateful, also i changed to this card from a ATi radeon 9800 pro if that helps.