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Hey im pretty new to this. In the past when i compiled a map, sum objects appeared 'wrong' or didnt shade proply, but since testing HDR out it appears as tho ALL objects are displaying wrong now. I have cubemaps, I have HDR enabled, ive included environment light, a spotlight, a normal light. I've tried throwing anything in there to see wat happens, but werever u go everything glows :| lol... So its a 'global' problem not an area problem, i've turned down the brightness on all the lights... no luck ;( HELP ME ;(

PS: only the gun is visably glowing, however ALL objects are affected.
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