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I'm unfamiliar with VStudio, so this will probably be easy for someone who is. When using the Game_SDK solution, several weapons are described under the "hl\Source Files\HL2 DLL" folder but those files are not compiled when the solution is built. So when I run a map containing the weapon_rpg entity, I get an 'entity unavailable' error. How do I get the HL2 DLL folder to compile along with the rest of the solution?
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