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ValveTime.co.uk | Valve News, Forums, Steam
I was slightly worried the way HL2 was drawing some things in the E3 2003/2004 videos.
For example, the draw distance looks pretty good when watching buildings, however when Gordon is driving the buggy on the coastline or the airboat in the narrow ravine - notice how the grass and foliage appears out of nowhere!
Simlarly in the coastline video - plants literally appeared out from mid air.
This being run on a ATI 9800pro and X800 pro, I fear to see the results of the draw distance with a lower end card. Now, It could be that valve purposely lowered the draw distance for the E3 demos but why would they cut out on the eye-candy anyway?