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I have begun on the long road of learning C++, but I now realise just how long the road is, so I was wondering, at what point down the road will I be able to begin making modifications. I'm just talking editing weapon stats and basic things like that, not writing shaders :)

Basically, my method is to learn and do, learn and do, and atm, i am stuck into macking programs that have no real point. What I would like would to be able to mod HL2, starting with simple things like weapon stats, and move on from there. So anyone give me a rough idea of how much I need to know before I look at the SDK without scaring myself?
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