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I've looked at every single breakable glass tutorial for the new source glass....but i just can't get it to work....so can someone explain to me what im doing wrong?
First I make a brush with the nodraw material....then i use the texture application to apply the broken glass texture to one face only....tie it to "func_breakable_surf" and apply....save and 'run game'....and loads...and crashes...
i did the error checking and it says
Entity (func_breakable_surf) has unused keyvalue "lowerleft"