Is Half-Life 3 going to use the Source engine?

mayfer

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Did Valve say anything about this? Do we know if HL3 is going to use the Source engine or Valve is going to make a new engine?
If they're making a new engine, i really can't wait 6 years for it. But in the other hand, if they use the Source engine and release the game in like 2006, it will be outdated. I hope they just improve the Source engine (shadows definately need some attention) and release the game in no more than 3 years.
 
I personally don't care if it uses Source or the Quake II engine. As long as it doesn't use Steam it's ok with me.
 
Yes valve said they will use the Source engine. NO WORRIES! It will look insane better then hl2. Hl2 doesnt use the full power of the source engine even. Hl3 will look a lot better then hl2 no worries. Another good thing about the source engine is that they can take out parts of it and upgrade it. Very scalable engine.
 
Goethe said:
I personally don't care if it uses Source or the Quake II engine. As long as it doesn't use Steam it's ok with me.
Its going to use steam, just like every other Valve product.

You should Email Gabe, because all we can do is speculate if it will use the source engine or not. My own speculation is yes, it will use it because it is a very versatile engine and could do anything that HL3 demanded it to do.
 
HL3? This is definite? :D I love Half-Life! :D :D
 
Goethe said:
I personally don't care if it uses Source or the Quake II engine. As long as it doesn't use Steam it's ok with me.
Ofcourse it will use steam, its valves in house build distribution tool.
And it will be alot better around 2007/2008
 
Yeah, it will be an update of Source. I hope, graphically, that they improve lighting - look at Doom3 for how lighting should be done, in HL2, it was poor in many places. I'm sure there will be other tweaks, depending on how graphical tech will be then overall. Possibly HL3 will use detail textures - they really make games look better.

EDIT: And I hate that it's going to use Steam, oh well, just will have to de-Steam it three years later or whenever it comes out. I'd pay extra for a normal version without Steam, but they're not going to do it.
 
Yes they are going to develope HL3. But not any time soon :P Let them have a rest and get some spin-off for HL2 going :D
 
Just make the engine kick more ass than the Unreal 3 engine.
 
Milkman said:
Its going to use steam, just like every other Valve product.

You should Email Gabe, because all we can do is speculate if it will use the source engine or not. My own speculation is yes, it will use it because it is a very versatile engine and could do anything that HL3 demanded it to do.

Wrong someone emailed then or was it a interview dont remember. They said it will use the Source engine.


Druckles said:
HL3? This is definite? :D I love Half-Life! :D :D

Yes Half-Life 3 is confirmed. They also said it will be the last Half-Life. (Not including expansions)
 
HL1 used the Quake-engine and looked much better than Quake did. In most cases it's not the engine that limits the graphics, it's the imagination of the developers. And so far it seems VALVe hasn't had any problems using their imagination.
 
Muhwi said:
HL1 used the Quake-engine and looked much better than Quake did. In most cases it's not the engine that limits the graphics, it's the imagination of the developers. And so far it seems VALVe hasn't had any problems using their imagination.

HL1 didnt use the quake engine. Vavle started to make HL1 with the quake engine but then they pretty much remade it.
 
I don't care what they use.
Steam is a good idea, fast patching, harder to crack, easier to get the game(no need to leave the house), and if it's the RAM your whining about, Shut up...If it to hard for you to use, don't play Half Life 2, it really isn't a problem at all...
Anywho, I cannot wait for Half Life 3
 
Solver said:
I hope, graphically, that they improve lighting - look at Doom3 for how lighting should be done, in HL2, it was poor in many places.

Doom 3 uses a dynamic lighting system whereas Half-Life 2 uses a static lighting system. Half-Life 2 didn't need much of a real time lighting as opposed to Doom 3.
 
Yes Half-Life 3 is confirmed. They also said it will be the last Half-Life. (Not including expansions)

No they didn't say that. Nor did they ever say HL was a trilogy (to debunk another myth). For all we know, we could be playing HL15 by 2048.
 
Ya i agree. Steam doesnt slow my comp up at all, runs fast no problems. I have 512 rd ram. 2.53 pent 4, 4600 ti (Not the best comp) and im running steam perfect. So people who are constantly complaining about steam being slow etc etc should really not have a right to speak. Dont have a comp to run steam/hl2? Not anyones problem but yours. It will soon be 2005 and if you cant run steam and hl2 forget about playing any games coming out in 2005.
 
Raziel-Jcd said:
HL1 didnt use the quake engine. Vavle started to make HL1 with the quake engine but then they pretty much remade it.
They used a HEVILY modified Quake engine.

And why did you say my guess was wrong? I said it will use source and so did you.

EDIT:
My only complaint about steam is its memory leaks. At startup steam is using 18mb of ram, in about 4 hours time it is using 68mb of ram. It doenst bother me since I got 1024mb DDR400 of the stuff, but it definitly pisses off the people with the older computers and laptops. Other than that it is a wonderful program.
 
PvtRyan said:
No they didn't say that. Nor did they ever say HL was a trilogy (to debunk another myth). For all we know, we could be playing HL15 by 2048.

Yes they have ill look for the interview/email. A mod can probably confirm it.


Milkman said:
They used a HEVILY modified Quake engine.

And why did you say my guess was wrong? I said it will use source and so did you.

Never said you were wrong about source. About the quake engine. Heavily modified = pretty much not the same engine. Just used the ground of the quake engine. You can say it uses the quake engine but how much of the quake engine does it really use ?
 
Milkman said:
They used a HEVILY modified Quake engine.

And why did you say my guess was wrong? I said it will use source and so did you.

EDIT:
My only complaint about steam is its memory leaks. At startup steam is using 18mb of ram, in about 4 hours time it is using 68mb of ram. It doenst bother me since I got 1024mb DDR400 of the stuff, but it definitly pisses off the people with the older computers and laptops. Other than that it is a wonderful program.

As you said you dont feel it. The people with old comps and laptops shouldnt complain about it tho. Its not valves problem they cant run the program. YES somethings maybe can be fixed to make it better for those people. But come on its 2005 people should be upgradeing and preparing for 2005 games. If your still worried about running 2003/2004 programs how do you expect to run 2005/2006 things.
 
When Steam works, it works in a way that soothes the gaming soul. When it screws up, it screws up in a way that makes WON look like a... like a... well, like a really good system. And someone tell me why Friends seems to be down at least 80% of the time.

Although it might let loose a huge range of problems, presumably a Source engine update might allow increased visual detail in Half-Life 2, not just for any sequels or expansion packs. A bit like HL:S, but installed as a direct content patch to the existing game.
 
Edcrab said:
When Steam works, it works in a way that soothes the gaming soul. When it screws up, it screws up in a way that makes WON look like a... like a... well, like a really good system. And someone tell me why Friends seems to be down at least 80% of the time.

Although it might let loose a huge range of problems, presumably a Source engine update might allow increased visual detail in Half-Life 2, not just for any sequels or expansion packs. A bit like HL:S, but installed as a direct content patch to the existing game.

Steam has never messed up for me. I can assure you that its not steam messing up but something else. About friends mine worked 90% of the time. Latly im having this problem where i cant click on the friends icon while a game is lauched.
 
Steam is perfectly fine now, the only people who complain about it are the ones with an attention span of .03 seconds who were raised on caffiene, sugar, and video games.

Those of us who had it a few years ago, WE were allowed to complain! It was a buggy piece of shit back then.
 
Raziel-Jcd said:
Steam has never messed up for me. I can assure you that its not steam messing up but something else. About friends mine worked 90% of the time. Latly im having this problem where i cant click on the friends icon while a game is lauched.

HAHA, now I know why I can't complain, I don't use friends ever, All my friends aren't FPS gamers(Stupid tards)
 
Audiophile said:
Steam is perfectly fine now, the only people who complain about it are the ones with an attention span of .03 seconds who were raised on caffiene, sugar, and video games.

Those of us who had it a few years ago, WE were allowed to complain! It was a buggy piece of shit back then.

When it just came out yes it was buggy and bad but that doesnt give you the right to complain. Everyone knew it was going to get better. Back when it came out and all the people were complaining. I use to post, "Stop complaing watch in few months" etc. I knew it was going to kick ass after a little time. Trust Valve! :)
 
my only remaining gripe is that friends is still sketchy. I never had much use for it anyway but it seems like its down 1/2 of the time.

All in all, Steam is stable and a good program.
 
I still think its rather naive to put every Steam problem down to third-party software or hardware/user issues. Sometimes the servers clog up and an update will slow down massively. When it recovers, does that mean that my evil genericsoftware.exe that was running in the background suddenly vanished and stopped corrupting the blameless Steam? No, it means that the Steam team have found some way of bypassing the problem.

As for user issues, most are personal preference- sometimes, I don't want to update an SP game right now, I just want to play it. Hell, once upon a time it took it into its head to patch games I have no interest in, but fortunately that was resolved in a much needed fix (unless of course that too was down to hardware issues).

Corruption is far rarer than people seem to think, at least. Although occasionally I've had a game freeze at 90-something percent and refuse to update for long periods of time, but at least I haven't had to redownload massive .gcfs or anything: although that in itself is a reason why maybe I won't be seeing any HL2-encompassing Source updates. It'd be hell if something screwed up.

I suppose I despise both ends of the scale, although extremists as a whole get me down. "Steam is flawless" and "Steam is useless" are both opinions that are likely to have me pulling my hair out.
 
Raziel-Jcd said:
Yes valve said they will use the Source engine. NO WORRIES! It will look insane better then hl2. Hl2 doesnt use the full power of the source engine even. Hl3 will look a lot better then hl2 no worries. Another good thing about the source engine is that they can take out parts of it and upgrade it. Very scalable engine.
Yeah? Im looking forward for this to happen... someday. :bonce:
 
Audiophile said:
my only remaining gripe is that friends is still sketchy. I never had much use for it anyway but it seems like its down 1/2 of the time.

All in all, Steam is stable and a good program.

Same here. The thing is friends worked for me 90% of the time. It doesnt work for my friends tho. So that makes it kindof useless. The thing i figured out was that. If your loged in friends on your desktop it wont log in, while a game is running. So try logging out in your desktop it should work. Dunno what my problem is now tho. I cant click on the friends tab while in a game. Just makes the clicking steam sound but no window comes up.
 
Steam is okay I guess, but Steam/Valve royally pissed me off on release day when Steam couldn't connect for 3 hours to validate my god damned cd-key so I could play a game I already purchased. Yeah, I know that was over a month ago, but it still haunts my dreams. Worst software installation EVER.
 
Raziel-Jcd said:
As you said you dont feel it. The people with old comps and laptops shouldnt complain about it tho. Its not valves problem they cant run the program. YES somethings maybe can be fixed to make it better for those people. But come on its 2005 people should be upgradeing and preparing for 2005 games. If your still worried about running 2003/2004 programs how do you expect to run 2005/2006 things.
Oh boy lets all go out and spend $3,000 for a $50 game. :sniper:

I would if I could. ;(
 
michaelsil1 said:
Oh boy lets all go out and spend $3,000 for a $50 game. :sniper:

I would if I could. ;(

Ya that's pretty much it, and i wish i could too :(
 
Raziel-Jcd said:
Same here. The thing is friends worked for me 90% of the time. It doesnt work for my friends tho. So that makes it kindof useless. The thing i figured out was that. If your loged in friends on your desktop it wont log in, while a game is running. So try logging out in your desktop it should work. Dunno what my problem is now tho. I cant click on the friends tab while in a game. Just makes the clicking steam sound but no window comes up.
Friends isn't too useful anyway, I usually either just go on my favorite servers and play with whoever's there, or I coordinate with my friends on AIM or MSN beforehand.
 
JamesPicard_007 said:
Doom 3 uses a dynamic lighting system whereas Half-Life 2 uses a static lighting system. Half-Life 2 didn't need much of a real time lighting as opposed to Doom 3.

But real-time lighting will always look better. Sure, it's a resource hog, and one of the reasons why Doom3 takes a monster computer. Consider this, Doom3 has small areas, low-res textures and less polygons on models than HL2, and takes a comp at least as good as HL2 to run, and actually better. Lighting is one of the reasons.

I think by thetime HL3 is out, dynamic lights will be standard anyway. Remember at the end of Sandtraps, where you approach Nova Prospekt,and there are those thumpers you gotta turn off? They have lights on them... but the lighting effect there, for instance, looks really bad. Oh, and dynamic lights are great for indoor situations where firearms can light up the area.

Besides, there is something about the human brain that makes it consider a situation real based on lighting. This is why when you're playing Doom3, despite the poor textures and unlikely environments, your brain might start responding at least partially as if the situation is real - because the game has superb lighting and shadowing. HL2 is more beautiful than Doom3 overall, with good textures and, more important, beautiful environments (think of the coast maps or City 17 against dark corridors), but the brain won't be "tricked", due to the lighting.
 
diluted said:
Steam is okay I guess, but Steam/Valve royally pissed me off on release day when Steam couldn't connect for 3 hours to validate my god damned cd-key so I could play a game I already purchased. Yeah, I know that was over a month ago, but it still haunts my dreams. Worst software installation EVER.

I connected at 3:00 am right when almost EVERYONE that got the game on steam connected. (most people got it on steam, it was estimated 2 mill preorders over steam. Took me about 40-45 mins to start the game. I restarted steam ran hl2 and it download + validated all the files for me in 40-45 while the most bandwidth was being used. I remember saying to myself holy crap no slow downs, perfect steam kept with the load.
 
Audiophile said:
Friends isn't too useful anyway, I usually either just go on my favorite servers and play with whoever's there, or I coordinate with my friends on AIM or MSN beforehand.

Ya same here. I would like it to work 95% of the time for everyone tho. Its a cool feature. Playing a game dont feel like alt tabbing, look on friends see what game your friends are playing and join a server. You know..
 
Raziel-Jcd said:
I connected at 3:00 am right when almost EVERYONE that got the game on steam connected. (most people got it on steam, it was estimated 2 mill preorders over steam. Took me about 40-45 mins to start the game. I restarted steam ran hl2 and it download + validated all the files for me in 40-45 while the most bandwidth was being used. I remember saying to myself holy crap no slow downs, perfect steam kept with the load.

Okay that's great, just saying that I (and many others, particularly retail owners) had a horrible time installing it, and it was Valve's fault for not properly preparing for the massive load on their servers. That experience really soured me on Steam, but I do like the auto-updates... and.. uh.. well, I guess that's all I like about Steam.
 
I don't like autoupdates... maybe it's because I am not a simple user, but an advanced user... but I don't like them, and here's why. I'd prefer to download patches myself and install them - it takes only 30 seconds extra to go to the official site and download from there. However, it gives me control - I can back up the files that the patch changes, etc. Anyhow, I can revert the patch if I need to - I have seen poor patches that make the game worse. Hasn't been the case so far with HL2, although some people have reported a patch making matters worse for them. I know that if an update messed something up for me, I would be damn annoyed about not being able to revert.
 
Solver said:
I don't like autoupdates... maybe it's because I am not a simple user, but an advanced user... but I don't like them, and here's why. I'd prefer to download patches myself and install them - it takes only 30 seconds extra to go to the official site and download from there. However, it gives me control - I can back up the files that the patch changes, etc. Anyhow, I can revert the patch if I need to - I have seen poor patches that make the game worse. Hasn't been the case so far with HL2, although some people have reported a patch making matters worse for them. I know that if an update messed something up for me, I would be damn annoyed about not being able to revert.

Yeah, that's an issue for me too, I wish they would make it so that Steam would notify you when an update is available, and ask you if you want to install it or not. And of course have the option to automatically download and install updates for people who want that.
 
Yeah, actually you can select a game and tell steam not to autoupdate it, but that's only half the deal. Still doesn't let you revert the update if you install it, you can only then choose whether to install without a revert chance or to sit without it. As it is, to have a chance to revert an update, I need to back up the correct gcf files (certainly the ones that contain client.dll, etc., and maybe others depending on update description) and then put those back in place if I want to revert. Much more trouble that with the usual patches.
 
Solver said:
I don't like autoupdates... maybe it's because I am not a simple user, but an advanced user... but I don't like them, and here's why. I'd prefer to download patches myself and install them - it takes only 30 seconds extra to go to the official site and download from there. However, it gives me control - I can back up the files that the patch changes, etc.

exactly.
 
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