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I was going to create this thread a while ago, but didn't get round to it - the recent delay that apparently shifts Ep2's release to winter highlights what's bothering me, though.

The first episode, announced early 2005, was out a year later. We're now looking at a year and a half gap between episodes 1 and 2.

This doesn't seem very episodic to me. Contrast this with the Sam & Max episodes that are coming out literally a month at a time. That shit is episodic, and it's a fantastic play. My point being that delivering episodic content is possible.

I realise that developing an adventure game with recurring environments and basic (wonderful, but basic) graphics is essentially incomparable to the huge amount of work needed to produce 4-5+ hours of triple-A FPS gameplay. But if the time needed to produce these chunks of FPS gameplay is literally a year and half, then surely the 'Episodic' label is a little inappropriate.

This isn't meant to slight the work Valve's doing in any way
, so don't misconstrue my meaning. I don't give a damn how long Valve take to build great games. But I think the current HL games' 'episodic' label is misleading.

Thoughts?
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