You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
ValveTime.co.uk | Valve News, Forums, Steam
Here's a good question for you. The VERC guys havent been very forthcoming with any sort of response or question even.
I need to have a *functional* ladder attached to a large func_rotating for a non-CSS map. Ive tried making a func_useableladder with dismounts and parenting them to the func_rotating (all these entities are uniquely named) and the ladder only functions when the ladder brush is in the starting position. It wont work once the func_rotating rotates until it gets back to the start position.
Is there any way to have a ladder that will move with a moving entity, or should I spend some time making a number of these ladders for the other degree/angle positions that this ladder would occupy in the course of moving?