Light problems

afrogoat

Newbie
Joined
Sep 2, 2004
Messages
121
Reaction score
0
ok i have just started mapping with source sdk a CS:s map the problem is that i have the map set out iwth lighting such as spot lights env_light and other such lights then when i compile the map with bsp normal and RAD on normal and then run the map it automaticly puts on mat_fullbright 1 which defeats the purpose of having a semi dark map how can i fix this? any help would be very much appreciated
 
try putting out an light_environment, but i doubt that will help. Just guessing.
 
Check the VBSP part of the compile log for Entity func_foobar leaked or something to that effect.
 
Back
Top