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I know theres a way... I just havent quite figured it out entirely yet. Ive extracted certain textures and props with GCF and manually put them in the HL2 folder but I unfortunately end up with errors such as the cubemaps not being able to be built and the cs props having problems opening the VVD files n such. Is there a way to get these things to properly work in HL2?
Any positive input would be great.