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I have created a model of my computer table in 3dsmax and now im unsure where to go from here. I want this to be a destructable object so do i have to model the fragmented pieces of the table for when you destroy it also?? How do i do this, do i have to model them on top or.... ??

I would love it if somebody could do a full video tutorial on how to make say a table for example in max, make the destroyed pieces and then how to convert it for use in hl2, or even write a good tutorial, there doesnt seem to be many tutorials on making your own destructable models around, so it would be a first :p :cheese:

Thanks

Ryan
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