You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
ValveTime.co.uk | Valve News, Forums, Steam
Ok, I am having a few problems getting a simple box (made in max), displayed in cstrike.
I have a box made in max and I have applied a texture of a fast jet on it, which is positioned in the Diffuse channel and is located in "sourcesdk\cstrike_sample_content\materialsrc\models" and then the file is "FA18.tga". I exported the SMD file out to the folder "sourcesdk\cstrike_sample_content\model_sources" called "FA18.smd". I created a .qc file in the same folder which includes the following:
The resulting .mdl was placed in "counter-strike source\cstrike\models" and then I converted the .tga file to a .vtf file which I placed in "counter-strike source\cstrike\materials\models". I then created a .vmt file which includes the following:
When I open HAMMER I can selected the FA18.mdl file but the texture is not displayed, instead it has some checkered magenta and black texture. Then when I compile the map and play it in cstrike, the model is not shown at all.