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Merging uvmaps XSI
IN XSI
Ok i made a model and then decided to map it out. but i mapped each part individually and then realised after id finsihed the map that how am i supposed to put it all one one or 2 sheets when there is like 10 pieces to my model required for animating.
so i thought the way to go would be merge the model then use clusters but my uv maps are then lost and i dont want to re do it all.
please if anyone knows i way around this i need your help!!!