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So I have hit the Start A New Mod Button. And I have a file full of *.cpp / *.h files. I can tell that this is most if not all the coding for a given item. For the actual properties of the weapon would I have to do anything more then copy and paste "weapon_pistol.cpp / .h" and rename it to "weapon_*.cpp / .h" and change the settings to what I wish?
Any other file I need to modify? (For now I am just going to use the pistol or 357 model.) Any help would be greatly appreciated.