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i am interested in joining a good mod team with a good working environment.
my skills are modelling, mapping, a bit of texturing, and knowledge of compiling models/textures for source.
i am primarily a modeller but i can also texture a bit and can map for source. i have extensive knowledge in compiling for source and can make models with the special features of the source engine, such as ragdoll models, breakable models, reflective textures etc. i can also do animations, as long as its not to hard, eg character animation.
i am willing to help out in anyway i can but i think i would be best assigned to weapon models or props.(note i cant do character models)