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I had mistakenly used a 'dirt' texture for the roof of a garage I made over the weekend, but didn't get around to changing it because it looked fine for the moment. Bit when I recompiled tonight after the SDK update, I discovered vegetation growing out of the dirt texture.
This seems to be a default setting for the texture nature/dirtfloor001a now. Does anyone know if/how it can be deactivated? I'm guessing there are other textures that now have this feature, but I am not aware of any way to find out without actually trying them all. Cool feature, regardless.