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Hi,

I wanted to make a scene where a zombie lies against a wall, and as soon as the player enters a trigger, he stands up and acts by AI again.

I know I should best use a scripted_sequence for this, but how to set it up?

Events:

1) You start in a room where the zombie lies agains a wall. The animation for this is called slump_a
2) When you enter a trigger, the zombie should play slumprise_a, which will make him stand up.

Every setup I've tried makes the zombie twitch a little bit and act funny with animations.
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