Not Enough Factions, Dernit!

More Factions?

  • Yes, Absolutely!!!

    Votes: 22 91.7%
  • No, That'd Be Gay.

    Votes: 2 8.3%
  • What's A Faction?

    Votes: 0 0.0%

  • Total voters
    24

Dog--

The Freeman
Joined
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Messages
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25
Ok, I think that there should be more factions in Oblivion. Why? Because there were way more in Morrowind, and Oblivion seems smaller than Morrowind, not landscape-wise, but population-wise.

In Morrowind you could join:

Fighters Guild
Mages Guild
Theives Guild
The Blades
House Redoran
House Telvanni
House Hlaalu
Imperial Legion
The Temple
And 3 DIFFERENT Vampire Clans

In Oblivion you can join:

Fighters Guild
Mages Guild
Theives Guild
The Blades
Dark Brotherhood
....

....

I don't think the arena counts because lack of storyline...

....

That's it..



I don't think they should add the Houses, but I think they should add something like:

Hunters Guild (Puts a use to animal pelts and such)
Some sort of Daedra Worshipping cult you could join
Imperial Legion (Come on, it could be way better than Morrowind...)
Book Club/Guild (I wouldn't join it, but alot of Roleplayers would)
The Temple
Becoming a Servant at the castle/personal servant
Maybe even getting the ability to get a job! (Like, if you don't show up you get fired, you get payed 100 gold a week, something like that.)
Vampire Hunter Guild
Witchhunter Guild (Witchhunter is even a default class!)
Battlemage guild (Leave the tough mages here, and the non-threatening ones in the Mages Guild!)

Anyone else think they should add more guilds and such? I'm not saying my ideas are good, but they are just ideas...

I'd also like to add something, seeing as how I don't want to create multiple threads, I'll bring it up here. Why is the water walking spell even in Oblivion? In Morrowind your on an island, and most of Morrowind is marshes/swamps, Oblivion has a little pond here or there, and 1 lake in the middle... oooo...
 
The more content the merrier but...

Bethesda cut down on these RPG elements to turn the series more Action orientated, thus appealing to mainstream audience. Also, odds are there will be more factions / groups, just that it'll come in the form of paying updates :x
 
Mainstream Gamers are gay, if they want to play a game, they should learn how to play the friggin thing instead of whining that it's too hard, forcing the developers to make a game that isn't as good as if it was made the people like us in mind! :D They'd probably get the same sales, or just a little tiny bit decrease in sales... I miss Long Blade and Short Blade, Unarmoured, and the factions... :( And I now I can't enchant my own items ffs!!! I got to go to some stupid altar in the arcane university to do it!
 
Yeah, I really wanted to join the Imperial legion... join the guards, solve crimes... oh well. I might go back to morrowind for quests :)
 
There are allot more factions than those.

There's the Knights Errants of Leyawiin

The Knights headed by the prince of Chorrol

The Arena DOES count if you ask me

There's the Mythic Dawn (just stop playing the story line right after you give up all your stuff to get in, and you can go and hang out in the den for as long as you want, sleep in their beds, and chat with some of the worshippers).

There IS Daedra worship, but not something you can actually join (although you could just roleplay yourself into one of the groups).

That's at least four right there that you missed.

I don't know, I like Oblivion. You guys just seem upset because it isn't a carbon copy of Morrowind (substance wise, not content wise).

It's a different game. Get over it. Play Morrowind if you liked that style. If you don't, then stop playing Oblivion.

It's like complaining that HL2 doesn't have any character creation elements. Ok, great, go play a game that does have them if you want that kind of thing.
 
sinkoman said:
There are allot more factions than those.

There's the Knights Errants of Leyawiin

The Knights headed by the prince of Chorrol

The Arena DOES count if you ask me

There's the Mythic Dawn (just stop playing the story line right after you give up all your stuff to get in, and you can go and hang out in the den for as long as you want, sleep in their beds, and chat with some of the worshippers).

There IS Daedra worship, but not something you can actually join (although you could just roleplay yourself into one of the groups).

That's at least four right there that you missed.

I don't know, I like Oblivion. You guys just seem upset because it isn't a carbon copy of Morrowind (substance wise, not content wise).

It's a different game. Get over it. Play Morrowind if you liked that style. If you don't, then stop playing Oblivion.

It's like complaining that HL2 doesn't have any character creation elements. Ok, great, go play a game that does have them if you want that kind of thing.

All those factions you listed, all your interactions with them are mostly superficial. Personally I wouldn't count the Arena as a 'faction', all you do is slaughter a bunch of enemies with 1 optional quest. If anything, I'd count it as a long never-ending quest.

My gripe with Oblivion is that it's too simplified, it feels like an action game not an RPG that I was hoping for. Morrowind had terrible gameplay, but the game still had an enjoyable RPG aspect in it. Oblivion has much improved gameplay (and an enjoyable 'living world' as opposed to the dullness of Morrowind), but in the process lost most of the RPG aspects that made the game 'fun'. In Morrowind, you had an end-game aspect where rare loot were truely rare and you could feel your character progress. In Oblivion, nothing is ever rare and while the gameplay felt fun initially, the fact that you're endlessly repeating the same damn thing with no real reward makes me feel like I'm playing a single-player MMO with no end in sight.

The HL2 example is off-base, that's not what I'm trying to convey across. I'm not sure if you had the chance to play Morrowind, but if you did you would realize that both games are significantly different from one another.

edit: Forgot to add, my post sounds negative but I still enjoy it at times. I guess it has it's moments but I'm probably more critical than I should be mostly because of the wasted potential I see in the game. Oh well...
 
AiM said:
All those factions you listed, all your interactions with them are mostly superficial. Personally I wouldn't count the Arena as a 'faction', all you do is slaughter a bunch of enemies with 1 optional quest. If anything, I'd count it as a long never-ending quest.

My gripe with Oblivion is that it's too simplified, it feels like an action game not an RPG that I was hoping for. Morrowind had terrible gameplay, but the game still had an enjoyable RPG aspect in it. Oblivion has much improved gameplay (and an enjoyable 'living world' as opposed to the dullness of Morrowind), but in the process lost most of the RPG aspects that made the game 'fun'. In Morrowind, you had an end-game aspect where rare loot were truely rare and you could feel your character progress. In Oblivion, nothing is ever rare and while the gameplay felt fun initially, the fact that you're endlessly repeating the same damn thing with no real reward makes me feel like I'm playing a single-player MMO with no end in sight.

The HL2 example is off-base, that's not what I'm trying to convey across. I'm not sure if you had the chance to play Morrowind, but if you did you would realize that both games are significantly different from one another.

edit: Forgot to add, my post sounds negative but I still enjoy it at times. I guess it has it's moments but I'm probably more critical than I should be mostly because of the wasted potential I see in the game. Oh well...


Well, I was kinda targetting dog more than you :/

What I was saying is that he was just nitpicking. It's still a really great game. No, i've never played morrowind, but I understand entirely what you're saying.

The game doesn't have any progression to it. It doesn't ever seem like you're getting better, cause everything else gets better with you. There's no REAL character advancement because you don't have to decide where to put experience points and skill points. It's basically, if you have the cash and time, then you've got it.

And it I agree, it feels like there IS no endgame. Just higher levels. You don't ever seem to find nicer stuff. In games like Diablo, there is an item standard that lets you know whether or not you've gotten something good. In this game, everything seems to have some sort of enchantment, an enchantment that half the ****ing time doesn't do anything noticable.

But, what I was trying to say, is that this is like the whole "DODS isn't enough like DOD argument". DODS is a completely different game, not a direct port of DOD.

Likewise, this is a completely different game, not a story line and content tweak of Morrowind.

Guess I will never really get it since i've never played morrowind, but you can see what i'm saying, right?
 
sinkoman said:
Well, I was kinda targetting dog more than you :/

What I was saying is that he was just nitpicking. It's still a really great game. No, i've never played morrowind, but I understand entirely what you're saying.

The game doesn't have any progression to it. It doesn't ever seem like you're getting better, cause everything else gets better with you. There's no REAL character advancement because you don't have to decide where to put experience points and skill points. It's basically, if you have the cash and time, then you've got it.

And it I agree, it feels like there IS no endgame. Just higher levels. You don't ever seem to find nicer stuff. In games like Diablo, there is an item standard that lets you know whether or not you've gotten something good. In this game, everything seems to have some sort of enchantment, an enchantment that half the ****ing time doesn't do anything noticable.

But, what I was trying to say, is that this is like the whole "DODS isn't enough like DOD argument". DODS is a completely different game, not a direct port of DOD.

Likewise, this is a completely different game, not a story line and content tweak of Morrowind.

Guess I will never really get it since i've never played morrowind, but you can see what i'm saying, right?

Ah alright, I wasn't sure who you were referring to so I just dropped my two cents. We're basically on the same page from what I can tell, so no use for me blabbering on!

:)
 
I think a real problem is lack of intrigue between guilds. In Morrowind, it always seemed like everyone was scheming behind the scenes and you could pick up little snippets of what was going on by talking to people. This made the world, although "static", seem filled with intrigue and drama. Thus easier and more fun to roleplay.
 
I'm not saying there is anything wrong with this game, I'm just saying there should be more guilds, the game is amazing, I'm saying that there isn't as much RPG elements as there is supposed to be in an Elder Scrolls game. There should be a huge world with a million and one things to do, in Morrowind there was a lot to do, but is was dull, in Oblivion it's not dull, but there isn't as much to do. Don't ever tell me what I think about a game. I did not at all say Oblivion sucks because of this, I'm saying they should add more guilds. That's all.

BTW, the Mythic Dawn and Daedra Worshipping aren't guilds, they are things RPGers can do, they have no storyline for themselves (They have back stories, but no quests)

For example the Fighter Guild tell you to get rid of rats, in the Mythic Dawn, they don't tell you to do anything, your simply infiltrating the base. No quests given by them.

Hope that cleared some things up. I'm not nit-picking, as I said in original post: They are just IDEAS. I'm not whining and crying saying "OMG THEY RIPPED ME OFF!", I'm saying ideas maybe for expansions/next game/ect.

Also, AiM, you should REALLY pick up Morrowind + Bloodmoon + Tribunal (Buy the gold edition for like $20, it comes with Morrowind + the 2 expansions), You'd understand where I'm coming from a bit more if you've played Morrowind. It is a great game, just feels static, and graphics aren't amazing, but still a fantastic game.
 
Ive found that I am ultimately liking the graphics a lot now that I am done with the game. I made a new charactar- an Altamer chick , and I like replaying some of it again, but I doubt ill be amused beyond 30 hours this time. Oblivion is just lacking something, it's real fun at first and then it falls face down. Not enough weapons, I don't care about dungeons much, Oblivion gates aren't worth going through, quests are all rather simular structure wise. It's as if they conserved on the programming really = \
 
Ahh just as I figured. The hype has worn off quickly.
 
Not really, i think the game is still great. Im personally not making an all round super character who has done everything in the game, im making different characters to do different guilds etc. But yeah, as i said, there arnet enough guilds, or quests.
The problem also with the xbox360 to cope with too... how are they going to do expansions, i dont want silly little plugins, i want a full on expansion with new guilds, quests etc...poo.
 
Dog-- said:
Also, AiM, you should REALLY pick up Morrowind + Bloodmoon + Tribunal (Buy the gold edition for like $20, it comes with Morrowind + the 2 expansions), You'd understand where I'm coming from a bit more if you've played Morrowind. It is a great game, just feels static, and graphics aren't amazing, but still a fantastic game.

Hm... think you meant Sinko? I did have the Morrowind + 2 expansions, but it's just that I started late and I decided to give Oblivion a try (when I was just starting to get into Morrowind too :(), I must admit it's hard to go back to Morrowind, mainly the 'dullness' of the world and the dull combat.
 
AiM said:
Hm... think you meant Sinko? I did have the Morrowind + 2 expansions, but it's just that I started late and I decided to give Oblivion a try (when I was just starting to get into Morrowind too :(), I must admit it's hard to go back to Morrowind, mainly the 'dullness' of the world and the dull combat.

Definantly. I enjoyed the content of Morrowind quite a lot, but the game mechanics were very painful. As was the world. And, after Oblivion, I'll miss certain things... like voice acting... for everyone.

I'm not objected to more factions, but simply expanding on existing factions would add a lot of content to the game. The Knights of Lleyawin, for instance - there's a whole lot of crap there that could go a long way. Knights of the Thorn, too... that almost completely looks Bethesda-made modwise. 'No quests for you today, my brother...' pah. Daedra cults are fun but they give you one-off quests.

About the vampires... i'm pretty sure there's only one sort of vampire in Cryodill, lorewise, although i'm not sure about clan-wise. Still, i'm pissed you can't join the imperial legion. Seriously. In the heart of the empire, people! WHERE'S MY SIGN-UP CALL? So many Guardsmen getting slaughtered every day, why can't you scumbags recruit me?
 
In the book "Immortal Blood" it tells you that there is only 1 Clan of vampires in Cyrodiil, and they are the best at stealth, and they prefer to attack only when the victim is sleeping, I'll let you read it, it is a really good story, the ending is awesome!

P.S. You can get this book for free at "Vilverin" the Ayleid temple across from where you exit the sewers after the tutorial place with the Emporer, it is in the camp with the two bandits, in the tent beside the bed. (The outside camp, not inside.)
 
Or become a member of the Order of the Virtueous Blood, and grab it from their library. I say library, but i mean bookshelf.
 
I forgot to add the Morag Tong to Morrowind, yet another faction Oblivion doesn't have.

In case you don't know, it's an assassins guild, except instead of being evil like the Dark Brotherhood, they are honourable Assassins. When you go out to kill someone, they give you a writ (Peice of paper, basicly a "Get out of jail free" card) if the guards catch you, you give them the writ, and you don't go to jail, because unlike the DB, you are performing an "Honourable Assassination". They don't worship any evil people either.
 
Yes, but the Morag Tong exist only in Morrowind... uh, Vvardenfall. The DB slaughter them if they get off that big island thingy, apparently.
 
Oh, I need to read more Morrowind books then, off I go!
 
....Nice explenation, can you tell me more?
 
Yeah, but that guild is the suckiest guild to ever suck it's own suck. The only good thing about it is that they pay you for every vamp you kill, after you do it's SINGLE quest.
 
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