ValveTime.co.uk | Valve News, Forums, Steam

I have been trying to make a trap in wich a metal "func_physbox" with a rope comes swinging down and my map has two Walls that the box goes through? how can i make the box not pass through the walls i have tried func_wall on the walls that works but then the soldier that i have in the map goes through

HELP ME!!! *BAng fell dead on to the floor* ;(
Back
Top