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I filled my map with what seemed to me to be a reasonable amount of cubemaps, and compiled it successfully.
After "buildcubemaps" half the cubemaps work fine but, for the other half, I only get the default sky texture. Even when standing directly in the spot where the cubemap should be.
Re-building the cubemaps and even deleting all the problem cubemaps and replacing them hasn't worked.
Any ideas about what might be causing this, and what I can do to fix things?