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Hi there,
After watching Ichi's berreta tutorial I decided to give modeling a try... I managed to put the following model together, using the M939 as a referance, it is currently using 1600 polygons.
I want to use this as a prop_static in a CS:Source map, is 1600 polygons (4314 triangles) too many for a prop_static or is it too low for this type of model/intended purpose?