ValveTime.co.uk | Valve News, Forums, Steam

Well, I have a door and I want it to open when I walk up an alley which leads to it.

Sounds simple enough.

I unchecked all flags (Because I don't want it to open by anything other then my trigger) on the door entity. The door itself works if I check a flag that allows it to open by player touching/using etc.

Now, I created a new box, textured it with tools/trigger.

I tied it to both trigger_once and trigger_multiple and neither of them seemed to work.

So, does someone have a good tutorial to supply or any "This is what people usually do wrong with this" tips? I'm a little bummed out as it is right now.

Thanks for your help,
Dead-Inside :)
Back
Top