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The texture artist will be responsible for supplying the textures that the mappers need to use in their maps. They will range from grasses, barns, streets, fences, and other things that will be in the various locations the maps are in. The textures need to be detailed and real looking. We are looking for someone that has past experience with making textures for HL2 and makes high quality textures. The texture artist must be able to work with the mappers to create the texture that the mapper will need. This means some textures might need to be created more then once or in multiple styles so that it fits into the map.
Things expected of the artist:
Professional and mature
dedicated
works in a timely manner
previous work submitted in a portfolio