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I was trying to make a skybox, but I have a rather agrevating problem.. The sky shows through everything. No matter what texture the walls are on other parts of my map, I always see the sky through it.

Here's a little example so you know what I'm talking about.
I made a metal wall, then a brush outside of it, attached the skybox texture to it.. and here's what I got.




Question: Why is this doing this?
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