Small problem.

  • Thread starter Thread starter makerofthegames
  • Start date Start date
M

makerofthegames

Guest
Heres whats going on:

I made an antlion guard in the level, And I made it on imput Onuser1 that he

A: Stops charging if he is
B: Charge at wall1 *Breakable wall*

Problem: Does A not B, I open up the developer and it says something along the lines of: guard BAD could not find target destination "(null)"
Make sure you used..blah blah blah blah blah..


Double you Tea Eff?

Yes: There IS a wall with the name wall1, And it IS breakable under func_breakable

I'm not a noob..
 
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