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How do I make that when a player enters a level he cant move (untill I allow it), he sees black that fades into the bright picture of the room, or how to force a player to lay down and wake up like in the beginning when Alyx rescues one.
How do you disable player from doing anything except looking straight like in some of the background maps. Too bad I cant look into one of Valve's maps to see how this is done. I guess it's a question of setting up scripted sequences, but how?