Source Mod-to-HL2DM Map?

  • Thread starter Thread starter Turisman
  • Start date Start date
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Turisman

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I'm in a tricky situation: I need to get a map from a SourceMod (specifically ge_cradle from GoldenEye Source) to HL2DM. I tried switching all the files with 'cradle' in the name from the gesource folderto the HL2DM folder. On mapload, the map's polygons are rendered but there are no textures whatsoever. Every poly is rendered withthe Purple Checkerboard Of Death. I don't know what files I forgot to carry over the textures, so any help would be much appreciated.
 
In layman's terms, I'm trying to find the map's texture files.
 
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