leib10 Tank Joined Jun 11, 2007 Messages 1,871 Reaction score 5 Oct 21, 2007 #1 When will the Source SDK be updated to include materials from OB?
giant384 Tank Joined Nov 8, 2004 Messages 8,151 Reaction score 5 Oct 21, 2007 #2 well there are already custom maps for portal and tf2. really the only way to do that is to extract the materials from the .gcf then make a hl2 deathmatch map out of it. im not sure how some entities work in it though.
well there are already custom maps for portal and tf2. really the only way to do that is to extract the materials from the .gcf then make a hl2 deathmatch map out of it. im not sure how some entities work in it though.
darkeye Medic Joined Aug 5, 2007 Messages 26 Reaction score 0 Oct 21, 2007 #3 I sent an email to Valve asking for this. i got this in reply: "I am working on the SDK now and hope to have a beta out next week." - Mike Durand
I sent an email to Valve asking for this. i got this in reply: "I am working on the SDK now and hope to have a beta out next week." - Mike Durand
leib10 Tank Joined Jun 11, 2007 Messages 1,871 Reaction score 5 Oct 21, 2007 #4 Nice, thanks for the info.
Irksome Newbie Joined Oct 21, 2007 Messages 652 Reaction score 1 Oct 22, 2007 #5 Yeah I've been wondering about this too. I can't wait to see some user created Portal maps, not to mention some TF2 maps also.
Yeah I've been wondering about this too. I can't wait to see some user created Portal maps, not to mention some TF2 maps also.