star wars galaxies getting a complete rework.

destrukt

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You thought the Combat Upgrade was a big change? How about a complete *rewrite* of the combat system?

New classes, streamlining of ALL classes, an entirely new interface.. this is NOT the SWG we've come to know. Changes are huge and sweeping.

The best part?? It's FUN! It's intuitive, engaging, and outright fun to play. When my time on the computer was over, I was seriously disappointed that I had to get up and let someone else on. A ton of changes in place, and not all of them will be well received. But.. this hits Test Center on Friday, and you'll all see what's up.

What do you all think? Ready for another big change?

It's faster, more engaging, and MUCH more "Star Warsy". Much more quest based to level.

The other classes will be condensed.. one "medic" profession, one "entertainer" profession..

Classes are as follows:

Commando
Bounty Hunter
Officer
Trader
Spy
Smuggler
Medic
Entertainer

and Force Sensitive.

Yes, you'll be able to start as a Jedi.

http://vnboards.ign.com/swg_general_discussion/b5184/92783935/p1/?0

http://forums.station.sony.com/swg/board/message?board.id=TestCenter&message.id=146429

http://swvault.ign.com/

go to the forum link(s) for bits of info.

this sounds good and i hope they release a new trial because if it's good + no lag i will buy it.

Greetings Star Wars Galaxies Players, Fans, and Other Denizens of the Galaxy:

My name is Julio Torres and I am the Producer on Star Wars Galaxies for LucasArts. We wanted you, the great members of the Galaxies community, to be the first to hear some exciting news about the current and future plans for Star Wars Galaxies!

Over the past year we have been working hard to respond to feedback we have gotten from players, fans, focus groups, and other research. This feedback has ultimately centered on one key area: the game does not feel like a heroic Star Wars experience. Currently, the early game has a steep learning curve and there is no clearly defined path of advancement or adventure. Many of our fans who bought the game did not see enough Star Wars style action early-on and ultimately left our world. It is our goal to change this and improve the experience for all players.

We are introducing a series of game enhancements to Star Wars Galaxies this month that include both significant enhancements to the live game as well as a completely redesigned experience for new players. The primary areas of focus include combat and profession and character development. The combat depicted in the Star Wars films, fiction, and canon that we have all come to know and love is fast-paced, action-packed, and visually intense. In order to stay true to the Star Wars fiction as well as to make the combat system more engaging, we have shifted the turn-based paradigm towards a much more engaging fast-action combat system where you control every move! After receiving feedback from members of the community, conducting extensive focus tests, and evaluating the combat systems of other games in the genre, we are confident this new fast-action combat truly delivers what players, fans, and gamers have come to expect from a Star Wars experience.

As mentioned earlier, combat is not the only area where we decided to focus our improvement efforts. We have also improved and brought more clarity to the profession and character development system.

Changing a live game is never easy. We realize that players do not like to have their experience altered. These enhancements will take some getting used to and for that reason we lined-up some incentives for the current players to enjoy as our thanks for your loyalty to our game.

We value our community and want you to stay with us. Our goal is to continuously improve the Star Wars experience, the one we all know and love from the films and fiction; action-packed, story-driven, Star Wars fun. With these features and enhancements we are setting the stage for incredible things to come for Galaxies with more announcements happening in the coming months.

I'd like to thank you all for your continued support of Star Wars Galaxies and for making it one of the premier gaming experiences online today.


May The Force Be With You,

Julio Torres, Producer - LucasArts

ok, enough quoting go read yourselves. :stare:
 
whats this? An MMO I might actually buy?

If they can fix galaxies up to be good, then I'll buy it.
 
Interesting. I wonder how many hours of my life I wasted on SWG when it was new? I haven't played in a long time and what's worse, I haven't been compelled in the least to go back and check it out. Without going to a FPS model, and therefore an unplayable one due to the lag it would introduce, it probably won't bring me back. I almost went back for the Space aspect, but they mistakenly let me beta test that and I was quick to terminate my account for good.

Good luck SWG, may the force be with you. I wish that game the best.
 
There's alot of hatred going on in the SOE forums about it. Don't forget to reat that too.
 
Too late for me, im far to sucked into World of Warcraft to care much right now. Maybe if my current addiciton ends I might become interesting in SWG, especially if this re-work is all it is hyped up to be.
 
I couldn't care less, after grinding 28 professions trying to get my jedi slot I left and gave my account to a friend, he unlocked it with BE - a profession I half assed and didn't finish - that game hates me. Besides if there's any MMO sub I'd renew it's WoW.

Oh and where do all the brawler sub profs go? TKM, Fencer, etc? they're completely removed?
 
Will this be updated in a patch or something? I might get it again if it turns out good. But I dont want to have to buy the disks again, since I already have them at home.
 
They're turning into a 3rd/1st person shooter with only 9 classes and less roleplay orieneted gameplay.They're basically turning it into a more console friendly game so that they can finally release it for the jedi lovin kiddies out there.
 
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