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I am completely new to 3ds Max 7, but I have some experience mapping in Hammer. I am importing a model which I recieved from here. It is a simple desk. I want to texture the desk so I can export it to the .smd file that I can then make into a .mdl so I can use it in my maps.
I am guessing I will have to use the UVW method, but I am looking for some tutorials in how to do so. Also, is it possible to export an untextured model to Hammer? I tried to do so, but I get errors when I use my .qc file to make the .mdl(because there are no textures).