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I got a screenshot of what I mean, whenever a tree is at a certain distance, it immediately changes the branches and leaves, so it looks all pixelated. I remember back in the haydey of playing HL1 with the software renderer. You could select an option for 'stipple alpha' which would change how lights were cast.

I was wondering if I can counter this problem manually until there is some sort of fix.



http://i148.photobucket.com/albums/s3/Daisycutter01/ep2_outland_010000.jpg
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