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I want to take some screenshots that look _amazing_ to use in desktops, etc. Fan-art and other wowers for nay-sayers of PC gaming (IE: Advocates (loud ones) of the XBox 360).
My question is, what are the cvars that I can use to make the source engine not dynamically take away my polygons? I want everything to look as if it were running on the very top end hardware available today. I do have a DX9 compatible card but I don't care about framerates (since this is for screenshot purpose only).