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First make a backup of gameinfo.txt anywhere

C:\Program Files\Valve\Steam\SteamApps\username\sourcesdk\bin

then open the copy in your bin and then replace it with this

"GameInfo"
{
FileSystem
{
// If running under Steam, use this info.
Steam
{
ToolsAppId 211 // Tools will load the depots associated with this app ID in addition to the
// normal SteamAppId.

SteamAppId 220 // This will mount all the GCFs we need (240=CS:S, 220=HL2).

SearchPaths
{
Game |STEAM|.\cstrike_sample_content
Game |STEAM|.\cstrike
Game |STEAM|.\hl2 // Note: when T
Game |STEAM|.\..\hl2 // Allow use of custom models in hl2/models
Executable_Path |STEAM|.\bin
}
}

NonSteam
{
SearchPaths
{
Game .
Game ..\cstrike
Game ..\hl2
Executable_Path ..\bin
}
}

//
// This can be omitted and it will use the same directory as gameinfo.txt is in for the write path.
//
// WritePath . // This is 'gamedir' in the tools, and the filesystem will write into here.
}
}

Next, run hlmv.exe from your BIN folder, not your steam, it should then see hl2 models when you goto add new models, enjoy :)

Oldfaq

Thanks to Grub and CannonFodder :)
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