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can someone please help me..

VVIS Flow is getting stuck on like 6...7.
it is soo annoying and long!

i have a town map....
so i have no idea on where to add the hints to the map.

i have looked at the city_17map that valve done. and they only added 2 HUGE hint brushes to the outside city area of thier map on the levels that the player can get on.

i did the same but the compiler still goes sooo slowly :(
I also added portals and it isn't making a difference :(
can someone who is making a big town map please tell me how you are coping with this annoyingly long compile time?
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