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i finally managed to get a steady 70fps at a problematic area in a heavily brush modeled area. but now when i add 6 pictures(from cs_office) on the wall, it goes down to 60fps looking from the same spot.
how can this be? these are the only mdls ive added in the map so far, + they are freakin pictures, were talking, what, 12 triangles each? now they have cubemaps on them too, but that couldn't be it could it? also, they aren't even sleeping prop physics MP, just dynamic overrides, totally motionless. ugh