M
mmrempen
Guest
So I have this poison zombie that carries a shotgun on his back, and I want him to drop the shotgun when he dies, so the player can pick it up.
What I did is I made a env_entity_maker parented to the zombie, then made a point_template. I have a shotgun on the roof (unreachable), and I made template #1 under point_template set to the shotgun's name (shotty1). Then I made an output on the zombie that upon its death, it would make the env_entity_maker forcespawn. I also linked the point_template and the entity_maker as was instructed in various tutorials.
No shotgun appears when zombie dies. Am I doing something wrong?
What I did is I made a env_entity_maker parented to the zombie, then made a point_template. I have a shotgun on the roof (unreachable), and I made template #1 under point_template set to the shotgun's name (shotty1). Then I made an output on the zombie that upon its death, it would make the env_entity_maker forcespawn. I also linked the point_template and the entity_maker as was instructed in various tutorials.
No shotgun appears when zombie dies. Am I doing something wrong?