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ever since the recent update, the water i WAS using in my WIP was looking good (nature/water_wasteland002a - it's one of the ones using the default checkerboard editorimage), now it appears to glow in the dark and the reflections are significantly paler than the world being reflected. anyone know what's up with that?
(btw the water in the screenshot has a built cubemap but i run under full DX9 so it reflects all)