Ok, so you start with a car hanging in the air and have all the cables and length constraints working properly...
It even swings freely, just like a car on a cable would do, gotta love physics...
So then I press a button and the car drop, length restraints still working on the three cables connected to the car...
And now after a couple of seconds the car starts to raise into the air. Oh no, the car stayed and the cables stretched out! Uhh, what happened to the length constraints?
What's going on?! After the cables are done being 'stretched' I force the car to move again and the constraints work again! If they didn't work, the car would fly to the corner of the map on repeated physcannon 'attacks'.
::sigh:: What's going on? Does anyone have any ideas?
It even swings freely, just like a car on a cable would do, gotta love physics...
So then I press a button and the car drop, length restraints still working on the three cables connected to the car...
And now after a couple of seconds the car starts to raise into the air. Oh no, the car stayed and the cables stretched out! Uhh, what happened to the length constraints?
What's going on?! After the cables are done being 'stretched' I force the car to move again and the constraints work again! If they didn't work, the car would fly to the corner of the map on repeated physcannon 'attacks'.
::sigh:: What's going on? Does anyone have any ideas?