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How can I make a zombie release his headcrab in a scripted sequence. It isn't crucial that this happens in a scripted sequence though. I tried the "releasecrab" animation, but it didn't work as I expected. I looked the the npc_zombie inputs for a possible command to release it but didn't find anything that might accomplish this.

Also how can I make a headcrab jump from one predefined point to another predefined point? ie. Scripted sequence to scripted sequence.

Your help would be appreciated.
Thanks. :sniper:
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