Recent content by Adamtehgreat

  1. Adamtehgreat

    My new CS map!

    Nice looking map man. Reminds me of a SOF2 map I used to play.
  2. Adamtehgreat

    Alpha Maps not working with custom model

    Woot! Thanks alot guys! Now to go back and make a propper texture ... ;)
  3. Adamtehgreat

    Alpha Maps not working with custom model

    tried using 32 bit. Didn't seem to fix anything. I was told to use 24 bit targa in the Tutorial, but I'm presuming 32 bit is fine also. Cheers anyway man.
  4. Adamtehgreat

    Alpha Maps not working with custom model

    Hey all. I have just spent the last day trying to get alpha maps working with a tree model I have created for my map. AAAAnnnnyway, I created a 24 bit TGA with Alpha Channel, run vtex with the command "vtex.exe -mkdir -shader C:\Program...
  5. Adamtehgreat

    cs/de_xcom (my latest map in 2 flavors)

    sexy. Very Sexy. I'm in love with that elevator shaft. Its freakin sweet.
  6. Adamtehgreat

    Female rebels for css

    Why the hell do you space your URLs? Its really annoying
  7. Adamtehgreat

    isn't there a....

    thats good to hear. I was about to ask teh very same question. Wouldn' mind making a L33t Kr3w model; looks more terrorist-y in my opinion.
  8. Adamtehgreat

    Foilage

    thats a shite load of sprites dude. Chances are that it'd be fairly processor/GPU intensive.
  9. Adamtehgreat

    Foilage

    I think you'll have to use sprites dude. not sure how much the source engine can take if you have a grassy meadow in mind though.
  10. Adamtehgreat

    Remakes of maps - why?

    I think the reason why people remake maps is because a) they're already proven to be awesome and balanced (if it was a popular map - SOMEONE PLEASE MAKE INFERNO!) and b) as ichi said; they don't feel like making or lack the inspiration/skill/time to make an original map. I'm not saying it...
  11. Adamtehgreat

    GoldenEye Facility Download Available (HL2DM)

    Any chance of this being ported to CS? I think it'd be a great, say... 10 player map.
  12. Adamtehgreat

    GoldenEye Facility Download Available (HL2DM)

    I stand by the fact that Facility was the single most awesomest map in goldeneye ever. That map alone took at least 200 hours of my life away from me.... and I don't care, caseu I loved every minute of it. Complex was too grey and bleh IMO
  13. Adamtehgreat

    Exact running speed of a CT/T?

    yeah I think you're right. I'll redo some tests, though I doubt it's going to change too much.
  14. Adamtehgreat

    Exact running speed of a CT/T?

    knife running speed test1 .498 test2 .491 test3 .415 test4 .462 avg: .4665 sec/100units = 214.36227224008574490889603429796 units/sec Kinda shocked me how little the knife speeds the player up. Unless my test results are off ... :| I've zipped my test map and hammer files here
  15. Adamtehgreat

    Exact running speed of a CT/T?

    Ok using the Sound triggers I constructed a quick corridoor with a trigger in it of 100 Units in length (down the hall). Sound1 would trigger as soon as I entered the area and would trigger again when I left it. The results: Counter-Strike: Source Player Movement CS player Hammer...
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