I think fluid dynamics could be used quite a bit in a game like halflife2. There could be a weapon or 2 that use fluid dynamics (a gun that shoots toxic waste or something). Also it could easily be incorperated into maps. Water vehicles would also be quite fun to ride I would assume.
I tried three different names and I got:
-dead psycho
-beautiful nightmare
-fairy corpse
beautiful nightmare is an interesting one...
edit: if I put my first name in both spots I get "lips sewn shut" lol
I hate nutrigrain bars.
Once some guy started hitting on me before I even said if i was a guy or girl. I let him have some fun for a while before I broke his heart by telling him I wasn't a chick.
FF7 took me 42 hours.
HL probably took me around 30 hours... then again I was taking my time.
I doubt I will beat HL2 in 37 hours. I'm going to enjoy the game the first time around.
How about A giant spinning cylinder room that people fight in, complete with strobe lights and a core in the center of a room with a button to change speed, direction and other weird things for the room.
I tried that for halflife one, and it's pretty fun. it would be interesting to see the...
what does the "b" stand for in "little b"? I think its bopper :) Little bopper is such a cool name and... *becomes aware of spamming*
It's after the fade.
Why do people have to be so discriminating when it comes to halflife 2? Saying that lighting is Sources weak point is understandable... but only if you are comparing it to the other features of Source. Very few games compare to hl2 for lighting. I was very impressed with the videos (even cs2...