Recent content by Firkat54

  1. Firkat54

    DoD:S Weapons problem

    Thanks! That helped a lot. I had another problem too that never showed up in the logs where a brush was causing a memory read error. I've fixed this, but I'm curious of how it happened. Anyway, thanks for the help.
  2. Firkat54

    DoD:S Free Weekend Preload

    I own DoD:S it's a great game. It's nothing like CS, you must capture flags and in one of the recent updates there was a new gametype introduced that's more objective oriented. In this gametype you have to plant demolitions on enemy placements (this is more like CS except much harder). I...
  3. Firkat54

    DoD:S Weapons problem

    -Bump- I have a new problem (I didn't want to ba a spammer and start a new topic) when I try to compile it gives me this error. ** Executing... ** Command: "c:\program files\games\steam\steamapps\h3llk4t\sourcesdk\bin\vbsp.exe" ** Parameters: -game "C:\Program...
  4. Firkat54

    spawning question

    Yea, that's wrong. I dunno why I put that there lmao. To take away a weapon, just don't give it a key :P
  5. Firkat54

    spawning question

    Just to add on for anyone who might use the search function :imu: Here's how it works without the FDG, but I still recommend you get it because it's pure genius. 1. Add your "game_player_equip" entity anywhere. (I usually put it just outside/inside the skybox where there isn't anything...
  6. Firkat54

    spawning question

    Put it in your Steam User Directory under "\sourcesdk\bin\". Also you have to tell hammer to use it instead, go into your hammer options and the first tab should show you your current FDG. Click edit and browse to the new FDG, which should be in the same directory as the original.
  7. Firkat54

    DoD:S Weapons problem

    I've used the smoothing tool before, it was having no effect at all. I'm not sure what was wrong, because now that I've started over, everything seems to be fine. Just before I started over it gave me an error about reading from line -1, and I'm guessing that has something to do with it. I know...
  8. Firkat54

    spawning question

    game_player_equip also takes care of that. If you have Reaven0's FDG for CS:S it makes it a whole lot easier. Even if you don't it's only a little bit harder. You might have to google the proper info to enter. I suggest using the custom FDG though. Counter-Strike Source Entity Definition File...
  9. Firkat54

    DoD:S Weapons problem

    I only have the point control stuff, one capture point and spawns. I started over from scratch and now I don't have that problem anymore. However, in the displacement editing window I can't use the smoothing brush anymore. Is my installation wacked? I've had to re-install once because of...
  10. Firkat54

    DoD:S Weapons problem

    Hey, I haven't been here in a while and I've kinda lost my knowledge of Hammer, so please ignore my stupidity. I compliled a test map for DoD:S with a single flag and all the capture entities etc. but, when I spawn I have no weapons and if I look down a pistol and a grenade are half burried...
  11. Firkat54

    ce_beta1

    Dude... don't double post. It pisses people off.
  12. Firkat54

    dm_holycrossbow

    Niiiice.. looks a lot liek a map from Enemy Territory. Ahhh..brings back memories.
  13. Firkat54

    my canal map

    I like the lighting...but the darks, aren't quite dark enough...I dunno, play with it a little
  14. Firkat54

    Mapping Team

    crackhead's on the right track. what you'd need to do, is make a map(or use a recent one) and post pics of it or the bsp(if you're afraid of theft don't use the vmt :P )and left them check it out. What I'm thinking of is, I'm working on a map, and I'm going to.. "pimp it out".. as best I...
  15. Firkat54

    Mapping Team

    Hey, I'm working on some website templates, I could help with that :D I can get it hosted too :cheers: If you want, I'll send a screenshot of it when its finished.
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