Valve acquires Turtle-Rock
<hr size="1"> <!-- / icon and title --><!-- message --> In a move which shouldn't really surprise many, Valve has acquired Turtle-Rock Studios, ...
I know I am a pain, I can't help it ;)
To answer the Star Wars light saber question; quotes from Mark Hamill and George Lucas:
Hamill:
"The effect of the light saber was basically a rotating pole that had movie screen material applied to it, so that it would reflect the light source back at many times the intensity. The problem was...
2Fast4u is right, it is impossible. for map geometry you really need brushes. Models (as made in 3ds max) have different characteristics. Teach yourself the workings of the Source SDK and Hammer. It really is not all that difficult.
Instead of swearing so much, you could have spend your time looking for answers. I know it may be annoying, but what use has complaining on this board? go to the Steampowered / Steamgames.com forums for assistance. Have patience, software updates are bound to give some problems to a selected few...
It is actually very sexy, I love the way you decided to keep the main website (and the forums too) a lot less messy with lines. Good job. Perhaps the header can be modernized a bit more to fit the style even better... (of course keeping it in the same color schemes but textually it could be sexier.
attempting greenscreen ? ;)
I don't know why it fails, but try makeing a material using this method: http://developer.valvesoftware.com/wiki/Creating_a_Material .
http://developer.valvesoftware.com/wiki/Hammer_Manual_Configuration
Read this first!
If you launch the Hammer editor with no proper game configurations set up, the Hammer Editor has not automatically configured itself after installing the Source SDK. You can follow these steps to manually...