my Idea is they should do something similar to what the FEAR guys di regardin weapons: The FEAR team coded the WEAPONS in a way that enemies had the same amount of ammo as the player, and reloading took them roughtly the same amount of time.
Did the team ever heared of Normal mapping..
becouse i dont see anything as detailed in this sharacters unless they modeled every folding in their pants.
The game is great, some of the russian voice commands are strange(За мной блядь), but the feeling is cool, infentery combat is awsome, its not that slow, and not that fast, people dont rush towords the enemy like CSS noobs,but crowel behined crowel and trying to smoke out others with granades...